Spike Rush Stinger Weapon GuideAbyss Map: Patch 10.06
Tier: Weak / CType: SmgCost:
1100Win49.62%Pick4.50%Dmg/Round: 78.33KDA: 1.12Score: 47.88

Welcome to the METAsrc Stinger weapon guide for Abyss.
We’ve used our extensive database of Valorant: Spike Rush stats along with proprietary algorithms to create the best statistical weapon guide for Stinger on Abyss. Our algorithm calculates the best store purchases and agents to correspond with your chosen weapon, using stats such as win rate, pick rate, damage/round, and KDA. Reference it during all phases of the game to ensure you always have an edge over the competition.

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Stinger Weapon Stats
Max Range: | 50m |
---|---|
Equip Time: | 0.75 sec |
Reload Time: | 2 sec |
Magazine Size: | 20 |
First Bullet Accuracy: | 0.65 |
Wall Penetration: | Low |
Stinger Damage
0m - 15m
Head68
Body27
Legs23
15m - 50m
Head57
Body23
Legs19
Primary Fire (Full-Automatic)
Fire Rate: | 16 rounds/sec |
---|---|
Run Speed: | 85% |
Alternate Fire (Zoom)
Fire Rate: | 8.47 rounds/sec |
---|---|
Run Speed: | 76% |
Zoom: | 1.15x |
Spread Reduction: | Yes |
Stinger Fire Mode Usage
Primary: 89%
Alternate: 11%
Stinger Accuracy
Primary Fire
Head18%
Body73%
Legs9%
Alternate Fire
Head21%
Body72%
Legs7%
Attacking: Stinger Stats
Tier: | Bad / D |
---|---|
Score: | 32.29 |
Win Rate: | 44.57% |
Pick Rate: | 4.70% |
Dmg/Round: | 76.15 |
KDA: | 1.02 |
Attacking: Best Stinger Loadout

Melee + Stinger
Melee

Tier: | Bad / D |
---|---|
Score: | 75.00 |
Win Rate: | 44.22% |
Pick Rate: | 100.00% |
Dmg/Round: | 0.67 |
KDA: | 0.26 |
MELEE
44.22%

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
SHIELD

44.47%
Attacking: Stinger Shields

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.

44.47%
Attacking: Agents

Oops! It looks like we're still gathering Patch 10.06 Spike Rush agent data for Stinger.
Attacking: Sidearms

Oops! It looks like we're still gathering Patch 10.06 Spike Rush sidearm data for Stinger.
Defending: Stinger Stats
Tier: | Strong / S |
---|---|
Score: | 62.90 |
Win Rate: | 53.13% |
Pick Rate: | 4.49% |
Dmg/Round: | 85.07 |
KDA: | 1.28 |
Defending: Best Stinger Loadout

Melee + Stinger
Melee

Tier: | Bad / D |
---|---|
Score: | 75.00 |
Win Rate: | 53.13% |
Pick Rate: | 100.00% |
Dmg/Round: | 0.10 |
KDA: | 0.31 |
MELEE
53.13%

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
SHIELD

56.03%
Defending: Stinger Shields

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.

56.03%
Defending: Agents

Oops! It looks like we're still gathering Patch 10.06 Spike Rush agent data for Stinger.
Defending: Sidearms

Oops! It looks like we're still gathering Patch 10.06 Spike Rush sidearm data for Stinger.