Spike Rush Sheriff Weapon GuideFracture Map: Patch 10.04 NA
Tier: Good / AType: SidearmCost:
800Win51.86%Pick6.29%Dmg/Round: 91.47KDA: 1.33Score: 49.15

Welcome to the METAsrc Sheriff weapon guide for Fracture.
We’ve used our extensive database of Valorant: Spike Rush stats along with proprietary algorithms to create the best statistical weapon guide for Sheriff on Fracture. Our algorithm calculates the best store purchases and agents to correspond with your chosen weapon, using stats such as win rate, pick rate, damage/round, and KDA. Reference it during all phases of the game to ensure you always have an edge over the competition.

Advertisement
Advertisement
Sheriff Weapon Stats
Max Range: | 50m |
---|---|
Equip Time: | 1 sec |
Reload Time: | 2 sec |
Magazine Size: | 6 |
First Bullet Accuracy: | 0.25 |
Wall Penetration: | High |
Sheriff Damage
0m - 30m
Head160
Body55
Legs47
30m - 50m
Head145
Body50
Legs43
Primary Fire (Semi-Automatic)
Fire Rate: | 4 rounds/sec |
---|---|
Run Speed: | 80% |
Sheriff Fire Mode Usage
Primary: 100%
Alternate: 0%
Sheriff Accuracy
Head26%
Body69%
Legs6%
Attacking: Sheriff Stats
Tier: | Fair / B |
---|---|
Score: | 47.38 |
Win Rate: | 48.44% |
Pick Rate: | 6.39% |
Dmg/Round: | 88.61 |
KDA: | 1.21 |
Attacking: Best Sheriff Loadout

Melee + Sheriff
Melee

Tier: | Bad / D |
---|---|
Score: | 75.00 |
Win Rate: | 48.37% |
Pick Rate: | 100.00% |
Dmg/Round: | 0.83 |
KDA: | 0.29 |
MELEE
48.37%

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
SHIELD

75.00%
Attacking: Sheriff Shields

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.

75.00%
Attacking: Agents

Oops! It looks like we're still gathering Patch 10.04 North America Spike Rush agent data for Sheriff.
Please try broader filters for better results.
Attacking: Primary Weapons

Oops! It looks like we're still gathering Patch 10.04 North America Spike Rush primary weapon data for Sheriff.
Please try broader filters for better results.
Defending: Sheriff Stats
Tier: | Good / A |
---|---|
Score: | 50.02 |
Win Rate: | 53.41% |
Pick Rate: | 6.39% |
Dmg/Round: | 89.68 |
KDA: | 1.45 |
Defending: Best Sheriff Loadout

Melee + Sheriff
Melee

Tier: | Bad / D |
---|---|
Score: | 75.00 |
Win Rate: | 53.67% |
Pick Rate: | 100.00% |
Dmg/Round: | 0.39 |
KDA: | 0.37 |
MELEE
53.67%

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
SHIELD

0.00%
Defending: Sheriff Shields

Light Shields

Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.

0.00%
Defending: Agents

Oops! It looks like we're still gathering Patch 10.04 North America Spike Rush agent data for Sheriff.
Please try broader filters for better results.
Defending: Primary Weapons

Oops! It looks like we're still gathering Patch 10.04 North America Spike Rush primary weapon data for Sheriff.
Please try broader filters for better results.