Spike Rush Classic Weapon GuidePatch 4.11 AP
Welcome to the METAsrc Classic weapon guide for All Maps.
We’ve used our extensive database of Valorant: Spike Rush stats along with proprietary algorithms to create the best statistical weapon guide for Classic on All Maps. Our algorithm calculates the best store purchases and agents to correspond with your chosen weapon, using stats such as win rate, pick rate, damage/round, and KDA. Reference it during all phases of the game to ensure you always have an edge over the competition.
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Classic Weapon Stats
Max Range: | 50m |
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Equip Time: | 0.75 sec |
Reload Time: | 1 sec |
Magazine Size: | 12 |
First Bullet Accuracy: | 0.4 |
Wall Penetration: | Low |
Classic Damage
0m - 30m
Head78
Body26
Legs22
30m - 50m
Head66
Body22
Legs19
Primary Fire (Semi-Automatic)
Fire Rate: | 6 rounds/sec |
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Run Speed: | 85% |
Alternate Fire (Shotgun)
Fire Rate: | 2.22 rounds/sec |
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Run Speed: | 85% |
Pellet Count: | 3 |
Classic Fire Mode Usage
Primary: 80%
Alternate: 20%
Classic Accuracy
Primary Fire
Head18%
Body72%
Legs10%
Alternate Fire
Head21%
Body71%
Legs8%
Attacking: Classic Stats and Best Loadout
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Attacking: Agents
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Attacking: Primary Weapons
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Defending: Classic Stats and Best Loadout
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Defending: Agents
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Defending: Primary Weapons
Oops! It looks like we do not have any Patch 4.11 Asia-Pacific Spike Rush primary weapon data for Classic.
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