Tier: Fair / BWin50.70%Pick2.05%Dmg/Round: 150.36KDA: 1.64Score: 39.42
Welcome to the METAsrc Fade build guide for Sunset.
We've used our extensive database of Valorant: Spike Rush stats along with proprietary algorithms to create the best statistical build guide for Fade on Sunset. Our algorithm calculates the best store purchases for the first round, best gun purchases for attacking and defending, stats, counters, and best team mates. Reference it during all phases of the game to ensure you always have an edge over the competition.
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INITIATOR
Initiators challenge angles by setting up their team to enter contested ground and push defenders away.
Fade Ability Casts / Round
[C] Prowler
250Charges: 2
EQUIP a Prowler. FIRE will send the Prowler out, causing it to travel in a straight line.
The Prowler will lock onto any enemies or trails in their frontal vision cone and chase
them, nearsighting them if it reaches them. HOLD the FIRE button to steer the Prowler in
the direction of your crosshair.
[C]
1.64
[Q] Seize
200Charges: 1
Equip an orb of nightmare ink. FIRE to throw the orb which will plummet to the ground
after a set amount of time. Upon hitting the ground, the ink will explode and create a
zone in which enemies who are caught in it cannot escape the zone by normal means.
RE-USE the ability to drop the projectile early in-flight
[Q]
0.59
[E] Haunt
FreeCharges: 1
Equip a nightmarish entity. FIRE to throw the orb which will plummet to the
ground after a set amount of time. Upon hitting the ground, the orb will turn into a
nightmarish entity that will reveal the location of enemies caught in its line of
sight. Enemies can destroy this entity. RE-USE the ability to drop the projectile
early in-flight.
[E]
1.80
[X] Nightfall
8 PointsCharges: 1
EQUIP the power of Fear. FIRE to send out a wave of nightmare energy that can
traverse through walls. The energy creates a trail to the opponent as well as deafens
and decays them.
[X]
0.20
Attacking: Fade Stats
Tier: | Bad / D |
---|---|
Score: | 33.86 |
Win Rate: | 50.82% |
Pick Rate: | 1.96% |
Dmg/Round: | 140.88 |
KDA: | 1.45 |
Attacking: Best Fade Loadout
Vandal + Fade
Rifle
2900Tier: | Strong / S |
---|---|
Score: | 52.44 |
Win Rate: | 54.32% |
Pick Rate: | 8.24% |
Dmg/Round: | 136.92 |
KDA: | 1.53 |
PRIMARY
54.32%
Shorty + Fade
Sidearm
300Tier: | Good / A |
---|---|
Score: | 49.18 |
Win Rate: | 52.91% |
Pick Rate: | 7.55% |
Dmg/Round: | 51.61 |
KDA: | 1.33 |
SIDEARM
52.91%
Light Shields
400Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
SHIELD
51.12%
Attacking: Fade Items
SIDEARM
Classic + Fade
Sidearm
0Tier: | Fair / B |
---|---|
Score: | 48.64 |
Win Rate: | 51.53% |
Pick Rate: | 7.01% |
Dmg/Round: | 67.15 |
KDA: | 1.38 |
51.53%
Shorty + Fade
Sidearm
300Tier: | Good / A |
---|---|
Score: | 49.18 |
Win Rate: | 52.91% |
Pick Rate: | 7.55% |
Dmg/Round: | 51.61 |
KDA: | 1.33 |
52.91%
Frenzy + Fade
Sidearm
450Tier: | Good / A |
---|---|
Score: | 48.91 |
Win Rate: | 51.79% |
Pick Rate: | 7.18% |
Dmg/Round: | 71.80 |
KDA: | 1.38 |
51.79%
Ghost + Fade
Sidearm
500Tier: | Weak / C |
---|---|
Score: | 46.92 |
Win Rate: | 49.08% |
Pick Rate: | 6.80% |
Dmg/Round: | 77.65 |
KDA: | 1.30 |
49.08%
Sheriff + Fade
Sidearm
800Tier: | Good / A |
---|---|
Score: | 49.11 |
Win Rate: | 51.69% |
Pick Rate: | 6.55% |
Dmg/Round: | 90.80 |
KDA: | 1.33 |
51.69%
SMGS
SHOTGUNS
RIFLES
Bulldog + Fade
Rifle
2050Tier: | Weak / C |
---|---|
Score: | 47.46 |
Win Rate: | 49.40% |
Pick Rate: | 4.60% |
Dmg/Round: | 95.91 |
KDA: | 1.27 |
49.40%
Guardian + Fade
Rifle
2250Tier: | Fair / B |
---|---|
Score: | 48.52 |
Win Rate: | 49.57% |
Pick Rate: | 5.63% |
Dmg/Round: | 127.64 |
KDA: | 1.38 |
49.57%
Vandal + Fade
Rifle
2900Tier: | Strong / S |
---|---|
Score: | 52.44 |
Win Rate: | 54.32% |
Pick Rate: | 8.24% |
Dmg/Round: | 136.92 |
KDA: | 1.53 |
54.32%
Phantom + Fade
Rifle
2900Tier: | Strong / S |
---|---|
Score: | 50.76 |
Win Rate: | 51.81% |
Pick Rate: | 7.79% |
Dmg/Round: | 135.31 |
KDA: | 1.59 |
51.81%
SNIPER
HEAVY
SHIELDS
Light Shields
400Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
51.12%
Heavy Shields
1000Absorbs 66% of total damage taken. Breaks after it has absorbed 50 damage.
49.23%
Defending: Fade Stats
Tier: | Weak / C |
---|---|
Score: | 33.62 |
Win Rate: | 48.66% |
Pick Rate: | 1.96% |
Dmg/Round: | 137.48 |
KDA: | 1.48 |
Defending: Best Fade Loadout
Bulldog + Fade
Rifle
2050Tier: | Strong / S |
---|---|
Score: | 54.90 |
Win Rate: | 56.32% |
Pick Rate: | 4.64% |
Dmg/Round: | 103.61 |
KDA: | 1.48 |
PRIMARY
56.32%
Classic + Fade
Sidearm
0Tier: | Good / A |
---|---|
Score: | 50.54 |
Win Rate: | 52.04% |
Pick Rate: | 7.11% |
Dmg/Round: | 66.30 |
KDA: | 1.46 |
SIDEARM
52.04%
Heavy Shields
1000Absorbs 66% of total damage taken. Breaks after it has absorbed 50 damage.
SHIELD
48.74%
Defending: Fade Items
SIDEARM
Classic + Fade
Sidearm
0Tier: | Good / A |
---|---|
Score: | 50.54 |
Win Rate: | 52.04% |
Pick Rate: | 7.11% |
Dmg/Round: | 66.30 |
KDA: | 1.46 |
52.04%
Shorty + Fade
Sidearm
300Tier: | Weak / C |
---|---|
Score: | 46.85 |
Win Rate: | 48.78% |
Pick Rate: | 6.46% |
Dmg/Round: | 45.52 |
KDA: | 1.23 |
48.78%
Frenzy + Fade
Sidearm
450Tier: | Weak / C |
---|---|
Score: | 45.87 |
Win Rate: | 46.82% |
Pick Rate: | 7.39% |
Dmg/Round: | 61.79 |
KDA: | 1.32 |
46.82%
Ghost + Fade
Sidearm
500Tier: | Good / A |
---|---|
Score: | 48.75 |
Win Rate: | 50.33% |
Pick Rate: | 6.79% |
Dmg/Round: | 68.50 |
KDA: | 1.28 |
50.33%
Sheriff + Fade
Sidearm
800Tier: | Fair / B |
---|---|
Score: | 48.01 |
Win Rate: | 48.28% |
Pick Rate: | 7.29% |
Dmg/Round: | 87.33 |
KDA: | 1.47 |
48.28%
SMGS
SHOTGUNS
RIFLES
Bulldog + Fade
Rifle
2050Tier: | Strong / S |
---|---|
Score: | 54.90 |
Win Rate: | 56.32% |
Pick Rate: | 4.64% |
Dmg/Round: | 103.61 |
KDA: | 1.48 |
56.32%
Guardian + Fade
Rifle
2250Tier: | Fair / B |
---|---|
Score: | 48.24 |
Win Rate: | 46.63% |
Pick Rate: | 5.87% |
Dmg/Round: | 143.32 |
KDA: | 1.58 |
46.63%
Vandal + Fade
Rifle
2900Tier: | Weak / C |
---|---|
Score: | 46.98 |
Win Rate: | 46.23% |
Pick Rate: | 7.77% |
Dmg/Round: | 123.27 |
KDA: | 1.39 |
46.23%
Phantom + Fade
Rifle
2900Tier: | Fair / B |
---|---|
Score: | 48.71 |
Win Rate: | 48.75% |
Pick Rate: | 7.71% |
Dmg/Round: | 113.81 |
KDA: | 1.36 |
48.75%
SNIPER
HEAVY
SHIELDS
Light Shields
400Absorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.
48.36%
Heavy Shields
1000Absorbs 66% of total damage taken. Breaks after it has absorbed 50 damage.
48.74%
Fade is countered by (under 49% win rate)
Reyna
Duelist
Tier: | God / S+ |
---|---|
Score: | 95.86 |
Win Rate: | 52.23% |
Pick Rate: | 13.81% |
Dmg/Round: | 183.24 |
KDA: | 1.83 |
-2.13
Jett
Duelist
Tier: | God / S+ |
---|---|
Score: | 96.64 |
Win Rate: | 51.21% |
Pick Rate: | 15.40% |
Dmg/Round: | 178.73 |
KDA: | 1.65 |
-1.82
Sage
Sentinel
Tier: | Strong / S |
---|---|
Score: | 60.28 |
Win Rate: | 51.14% |
Pick Rate: | 7.84% |
Dmg/Round: | 143.71 |
KDA: | 1.49 |
-0.96
Phoenix
Duelist
Tier: | Good / A |
---|---|
Score: | 58.91 |
Win Rate: | 51.65% |
Pick Rate: | 5.61% |
Dmg/Round: | 172.38 |
KDA: | 1.67 |
-0.81
Raze
Duelist
Tier: | Strong / S |
---|---|
Score: | 83.66 |
Win Rate: | 51.14% |
Pick Rate: | 12.12% |
Dmg/Round: | 179.60 |
KDA: | 1.64 |
-0.79
Neon
Duelist
Tier: | Good / A |
---|---|
Score: | 53.78 |
Win Rate: | 50.93% |
Pick Rate: | 5.94% |
Dmg/Round: | 157.22 |
KDA: | 1.46 |
-0.52
Deadlock
Sentinel
Tier: | Fair / B |
---|---|
Score: | 39.44 |
Win Rate: | 50.19% |
Pick Rate: | 2.58% |
Dmg/Round: | 157.91 |
KDA: | 1.50 |
-0.52
Gekko
Initiator
Tier: | Fair / B |
---|---|
Score: | 40.81 |
Win Rate: | 49.83% |
Pick Rate: | 3.25% |
Dmg/Round: | 153.16 |
KDA: | 1.52 |
-0.47
Chamber
Sentinel
Tier: | Strong / S |
---|---|
Score: | 61.88 |
Win Rate: | 52.03% |
Pick Rate: | 5.48% |
Dmg/Round: | 183.92 |
KDA: | 1.75 |
-0.41
Breach
Initiator
Tier: | Bad / D |
---|---|
Score: | 32.62 |
Win Rate: | 49.32% |
Pick Rate: | 1.78% |
Dmg/Round: | 147.76 |
KDA: | 1.48 |
-0.12
Fade goes even with (49% - 51% win rate)
Brimstone
Controller
Tier: | Weak / C |
---|---|
Score: | 36.32 |
Win Rate: | 49.57% |
Pick Rate: | 1.90% |
Dmg/Round: | 154.68 |
KDA: | 1.62 |
Cypher
Sentinel
Tier: | Good / A |
---|---|
Score: | 45.64 |
Win Rate: | 50.15% |
Pick Rate: | 2.24% |
Dmg/Round: | 179.33 |
KDA: | 1.88 |
Fade
Initiator
Tier: | Fair / B |
---|---|
Score: | 39.42 |
Win Rate: | 50.70% |
Pick Rate: | 2.05% |
Dmg/Round: | 150.36 |
KDA: | 1.64 |
KAY/O
Initiator
Tier: | Weak / C |
---|---|
Score: | 35.75 |
Win Rate: | 49.62% |
Pick Rate: | 2.09% |
Dmg/Round: | 147.20 |
KDA: | 1.58 |
Killjoy
Sentinel
Tier: | Weak / C |
---|---|
Score: | 37.00 |
Win Rate: | 50.38% |
Pick Rate: | 2.03% |
Dmg/Round: | 158.28 |
KDA: | 1.44 |
Omen
Controller
Tier: | Fair / B |
---|---|
Score: | 39.24 |
Win Rate: | 49.19% |
Pick Rate: | 3.54% |
Dmg/Round: | 150.16 |
KDA: | 1.47 |
Skye
Initiator
Tier: | Good / A |
---|---|
Score: | 46.90 |
Win Rate: | 50.63% |
Pick Rate: | 3.69% |
Dmg/Round: | 152.50 |
KDA: | 1.71 |
Sova
Initiator
Tier: | Fair / B |
---|---|
Score: | 38.80 |
Win Rate: | 50.48% |
Pick Rate: | 2.37% |
Dmg/Round: | 152.75 |
KDA: | 1.51 |
Viper
Controller
Tier: | Bad / D |
---|---|
Score: | 32.12 |
Win Rate: | 49.92% |
Pick Rate: | 1.36% |
Dmg/Round: | 147.27 |
KDA: | 1.46 |
Yoru
Duelist
Tier: | Good / A |
---|---|
Score: | 49.97 |
Win Rate: | 50.85% |
Pick Rate: | 4.58% |
Dmg/Round: | 160.08 |
KDA: | 1.56 |
Fade teams poorly with (under 49% win rate)
Gekko
Initiator
Tier: | Fair / B |
---|---|
Score: | 40.81 |
Win Rate: | 49.83% |
Pick Rate: | 3.25% |
Dmg/Round: | 153.16 |
KDA: | 1.52 |
-2.54
KAY/O
Initiator
Tier: | Weak / C |
---|---|
Score: | 35.75 |
Win Rate: | 49.62% |
Pick Rate: | 2.09% |
Dmg/Round: | 147.20 |
KDA: | 1.58 |
-2.48
Skye
Initiator
Tier: | Good / A |
---|---|
Score: | 46.90 |
Win Rate: | 50.63% |
Pick Rate: | 3.69% |
Dmg/Round: | 152.50 |
KDA: | 1.71 |
-2.19
Sova
Initiator
Tier: | Fair / B |
---|---|
Score: | 38.80 |
Win Rate: | 50.48% |
Pick Rate: | 2.37% |
Dmg/Round: | 152.75 |
KDA: | 1.51 |
-2.18
Brimstone
Controller
Tier: | Weak / C |
---|---|
Score: | 36.32 |
Win Rate: | 49.57% |
Pick Rate: | 1.90% |
Dmg/Round: | 154.68 |
KDA: | 1.62 |
-1.76
Harbor
Controller
Tier: | Bad / D |
---|---|
Score: | 29.54 |
Win Rate: | 49.21% |
Pick Rate: | 1.23% |
Dmg/Round: | 145.34 |
KDA: | 1.46 |
-1.53
Omen
Controller
Tier: | Fair / B |
---|---|
Score: | 39.24 |
Win Rate: | 49.19% |
Pick Rate: | 3.54% |
Dmg/Round: | 150.16 |
KDA: | 1.47 |
-1.43
Neon
Duelist
Tier: | Good / A |
---|---|
Score: | 53.78 |
Win Rate: | 50.93% |
Pick Rate: | 5.94% |
Dmg/Round: | 157.22 |
KDA: | 1.46 |
-1.34
Yoru
Duelist
Tier: | Good / A |
---|---|
Score: | 49.97 |
Win Rate: | 50.85% |
Pick Rate: | 4.58% |
Dmg/Round: | 160.08 |
KDA: | 1.56 |
-1.34
Cypher
Sentinel
Tier: | Good / A |
---|---|
Score: | 45.64 |
Win Rate: | 50.15% |
Pick Rate: | 2.24% |
Dmg/Round: | 179.33 |
KDA: | 1.88 |
-1.11
Viper
Controller
Tier: | Bad / D |
---|---|
Score: | 32.12 |
Win Rate: | 49.92% |
Pick Rate: | 1.36% |
Dmg/Round: | 147.27 |
KDA: | 1.46 |
-1.09
Deadlock
Sentinel
Tier: | Fair / B |
---|---|
Score: | 39.44 |
Win Rate: | 50.19% |
Pick Rate: | 2.58% |
Dmg/Round: | 157.91 |
KDA: | 1.50 |
-0.73
Killjoy
Sentinel
Tier: | Weak / C |
---|---|
Score: | 37.00 |
Win Rate: | 50.38% |
Pick Rate: | 2.03% |
Dmg/Round: | 158.28 |
KDA: | 1.44 |
-0.14
Raze
Duelist
Tier: | Strong / S |
---|---|
Score: | 83.66 |
Win Rate: | 51.14% |
Pick Rate: | 12.12% |
Dmg/Round: | 179.60 |
KDA: | 1.64 |
-0.05
Sage
Sentinel
Tier: | Strong / S |
---|---|
Score: | 60.28 |
Win Rate: | 51.14% |
Pick Rate: | 7.84% |
Dmg/Round: | 143.71 |
KDA: | 1.49 |
-0.01
Fade goes even when teamed with (49% - 51% win rate)
Chamber
Sentinel
Tier: | Strong / S |
---|---|
Score: | 61.88 |
Win Rate: | 52.03% |
Pick Rate: | 5.48% |
Dmg/Round: | 183.92 |
KDA: | 1.75 |
Jett
Duelist
Tier: | God / S+ |
---|---|
Score: | 96.64 |
Win Rate: | 51.21% |
Pick Rate: | 15.40% |
Dmg/Round: | 178.73 |
KDA: | 1.65 |
Phoenix
Duelist
Tier: | Good / A |
---|---|
Score: | 58.91 |
Win Rate: | 51.65% |
Pick Rate: | 5.61% |
Dmg/Round: | 172.38 |
KDA: | 1.67 |
Reyna
Duelist
Tier: | God / S+ |
---|---|
Score: | 95.86 |
Win Rate: | 52.23% |
Pick Rate: | 13.81% |
Dmg/Round: | 183.24 |
KDA: | 1.83 |