Enforcer
Double Up TFT Trait Guide Set 13 Patch 14.24 PH
Tier: Fair / BAvg Place: 1.92Top 252.12%Win25.80%Pick48.32%Avg Units: 2.50Score: 49.75
Welcome to the METAsrc Teamfight Tactics Double Up Enforcer Trait build guide. We've used our extensive database of League of Legends TFT Double Up match stats and data, along with proprietary algorithms to calculate the best Enforcer trait builds, including best Enforcer team comps, class/origin counters and synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and score. Reference it during all phases of the game to ensure optimal use of the trait.
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Enforcer
Combat Start: Enforcers gain Shield and Damage Amp. The
highest Health enemy units become WANTED!
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
2 1 unit;
12% , 12%
4 2 units;
20% , 20%
6 4 units;
30% , 33%
8 5 units;
40% , 50%
10 ALL enemies; 100% ,
150% ; Combat Start: Confiscate all
enemy items!